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Colossus


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streetmagix

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Re: Colossus

by streetmagix » Sun Mar 19, 2017 7:51 pm

It was Pass Holders preview today, evacuation on the lift hill at 1115 and then I believe it wasn't reopened all day. Speaking to a staff member he said it had been stopped on Saturday too.

With Colossus, Slammer and SAW Alive being closed the entire area felt like a ghost town, so empty and unloved.

I hate to say it but I think the time is almost up for Colossus. Although that's been said about Slammer for how many years now? :)
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Re: Colossus

by MakoMania » Sun Mar 19, 2017 7:58 pm

All Colossus needs is a lick of paint and new trains with lap bars or vest restraints. It's just a hideous ride at the moment unfortunately :(
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Re: Colossus

by NemesisRider » Sun Mar 19, 2017 8:06 pm

I hate to sound so negative, but what Colossus needs is tearing down... I find it's aged very badly and even though other Intamin rides (like Rita) have become rougher, they are at least bearable, whereas Colossus just smashes your head around. Also, though Colossus is not meant to look shiny and new, it is really starting to look worn down - it looks as if it's been around much longer than many rides that opened around the same time (e.g. Galactica).

If Thorpe were looking for a short term fix to Colossus, new trains would be a start. That said, I'd much rather see the money spent on a new attraction on that site or new trains for Saw (seeing as Gerstlauer now offers Eurofighter trains with lap bars).
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Re: Colossus

by S.J_O'Grady » Sun Mar 19, 2017 8:08 pm

The first time I went on Colossus (and knew nothing about Thorpe Park) I came home and researched when it was built and literally could not believe it hadn't been around for decades and decades!
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Re: Colossus

by streetmagix » Sun Mar 19, 2017 9:05 pm

I think it's well past new trains, I think the damage to the track is done now. I've ridden Altair (Cinecitta World) which has the the 'new' lapbar restraints and it was pretty rough after just a year. The new trains required newer and wider track so it's not a question of dropping them in quickly.

Colossus is what, 15 years old? I don't think it'll make it out of its teens. It will be very sad though when it finally does go.

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Re: Colossus

by Lj040988 » Mon Mar 20, 2017 6:05 pm

Wait what, Colossus is only 15 years old? I thought it was older than that. I only went on it for the first time last year, and I don't think I'll be rushing to go on it again. It just hurt!

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Re: Colossus

by iamradam » Wed Mar 29, 2017 3:39 pm

Colossus won't go unless someone suffers a serious injury, fasttrack sales for it stop and nobody rides it, or it gets to the point it can't run


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Re: Colossus

by COASTERGENICS » Sun Apr 09, 2017 7:40 pm

went to the park yesterday (8/4/17) and got evacuated from colossus in the morning. i think colossus needs a bit of tlc
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Re: Colossus

by Dom » Sun Apr 09, 2017 10:15 pm

Colossus seems to be having quite a few issues this year so far. It seems to keep breaking down. I really hope they sort it out sooner rather than later, but at the same time it's getting quite old now, so maybe a nice smooth, better replacement is the answer *hint hint Merlin*
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Re: Colossus

by streetmagix » Mon Apr 10, 2017 5:53 am

I seem to remember Colossus having gearbox issues either last season or the one before. If that's the case then it may point to an inherent problem with the motor/gearbox design.

To be honest looking at the gearbox/chain lift issues, size/type of the trains, and the lower than ideal height you can see quite a few corners had to be cut to get Colossus into that area. I'm sure if it were built today it would be quite a bit different beast (see: Altair at CCW)

As mentioned somewhere above on MAP preview day Slammer and Colossus were both down. Taking into account SAW Alive and X that gives Thorpe quite a large area to build something new if they decide to go down that route. It's sad but if I ran Thorpe Park it's something I'd certainly look into.
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