UK theme parks from another point of view!

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Liam.W
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Re: Liam.W's NL2 creations!

Sun Jun 12, 2016 12:13 pm

NemesisRider wrote:
I'd advise looking at some really Gerstlauer dive loops, I think you need to start rolling from 180 degrees a bit sooner. More like so the 180 degrees roll node is about at a 60-70 angle to the top of the screen, not perpendicular like I think you have it.

Try and get a similar angle to the one in this pic, and when you have you see if it looks off or not:

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It's funny you mention that as I wasn't happy with the dive loop at all so last night I went and pretty much did it all again! It looks much more 'Gerstlauerey' now.

Yay made up words are fun :lol


ThemeParkCrafter wrote:
Sadly mystery mine is also weird and has a beyond 90* drop much further on in the layout


It does, however the beyond 90 degree drop on Mystery Mine still comes straight after a lift hill!!!


iamradam wrote:
But maybe less inversions and more airtime elements?


Funny you should say this too, as after redesigning the dive loop I added a whopper ejector airtime hill straight after the dive loop! Pictures will come later today when I have done more work on it.
Ride count 2017: 91!
Ride count since the beginning of 2015: 602!
Cred count: 63!

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Liam.W
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Re: Liam.W's NL2 creations!

Sun Jun 12, 2016 7:54 pm

So today I got absolutely LOADS done! The course is finished now, but I just need to add the final brakes and do the banking on one of the corners as I forgot to do that earlier :lol

The whopper of an ejector airtime hill after the first immelmann:
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Cobra roll after the airtime hill. This is then followed by a smaller airtime hill:
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LAUNCH! Followed by a dive loop and another loop (I'll be fine tuning the dive loop tomorrow as I'm not quite happy with it at the moment:
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Yet another airtime hill after the loop, which is then followed by a turnaround:
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The MCBR follows the turnaround:
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HELIX!!!:
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A very twisty s-bend into the brakes!:
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Work will slow down now as I have lots of revision to do! 5 Mocks in 3 days and 1 real exam isn't gonna be fun! [-X
Ride count 2017: 91!
Ride count since the beginning of 2015: 602!
Cred count: 63!

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ASturge21
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Re: Liam.W's NL2 creations!

Sun Jun 12, 2016 7:58 pm

Liam.W wrote:
So today I got absolutely LOADS done! The course is finished now, but I just need to add the final brakes and do the banking on one of the corners as I forgot to do that earlier [emoji38]

The whopper of an ejector airtime hill after the first immelmann:
Image

Cobra roll after the airtime hill. This is then followed by a smaller airtime hill:
Image

LAUNCH! Followed by a dive loop and another loop (I'll be fine tuning the dive loop tomorrow as I'm not quite happy with it at the moment:
Image

Yet another airtime hill after the loop, which is then followed by a turnaround:
Image

The MCBR follows the turnaround:
Image

HELIX!!!:
Image

A very twisty s-bend into the brakes!:
Image

Work will slow down now as I have lots of revision to do! 5 Mocks in 3 days and 1 real exam isn't gonna be fun! [-X

Brilliant work another part of this forum I love. Makes you think about the possibility of future layouts.

Sent from my GT-S7275R using Tapatalk
 
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Liam.W
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Re: Liam.W's NL2 creations!

Sat Jun 25, 2016 2:22 pm

Almost done now! I've got the supporting done* and I've chosen a color scheme. Only thing to do now is settle on a name, which I will get onto at the bottom of this post.

*I am not very good at supporting in NL2 so I know it is very under-supported, especially on inversions, because I cannot be bothered to create custom supports for the inverted track. So please do not criticize the supporting.

Here's the color scheme:
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Here's the evacuation platform in case the car doesn't make it over the hill leading into the beyond vertical drop:
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Now onto the name:
I can't decide on a name for the ride. I have narrowed it down to two names which I think would go well.
1.Iron Shark
2.Hammerhead (this is a type of shark in case you didn't know!)

Because I can't decide I'm going to let you choose the ride name out of those two, and if you think they are pretty bad names, feel free to drop a name suggestion in this topic and I'll chose the best one!
Ride count 2017: 91!
Ride count since the beginning of 2015: 602!
Cred count: 63!

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Ryan.B
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Re: Liam.W's NL2 creations!

Sat Jun 25, 2016 2:42 pm

HammerHead definitely out of those two! Sounds good, and reminds me of the turn after the lift. :D
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My Website http://globalthemeparkmedia.boards.net
 
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Liam.W
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Re: Liam.W's NL2 creations!

Sat Sep 24, 2016 6:47 pm

This topic went a bit dead, and in the words of Nemesis: Once dormant, now resurrected!

So...

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Ride count 2017: 91!
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Cred count: 63!

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Liam.W
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Re: Liam.W's NL2 creations!

Wed Jan 11, 2017 8:05 pm

Oops. I left the topic to go dead again. :lol

Anyway, I've just bought NoLimits 2 Pro, so I will soon hopefully get a video out for the project I teased in September.


But because I'm feeling kind, I'll give you the name and a little teaser :hug:

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Prepare for the Blue Flash
Ride count 2017: 91!
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Cred count: 63!

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Ryan.B
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Re: Liam.W's NL2 creations!

Wed Jan 11, 2017 9:04 pm

OK.. I haven't played NL2 for weeks, and decide to play today is it me or does everyone get back into coincidentally at the same time? :lol can't wait to see the coaster anyway (even more coincidence, the last decent coaster I did was a family coaster called purple flash :lol)
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NemesisRider
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Re: Liam.W's NL2 creations!

Wed Jan 11, 2017 11:05 pm

Ryan.B wrote:
OK.. I haven't played NL2 for weeks, and decide to play today is it me or does everyone get back into coincidentally at the same time? :lol can't wait to see the coaster anyway (even more coincidence, the last decent coaster I did was a family coaster called purple flash :lol)

There was a massive lighting overhaul in the game by the Developers and the free update released on Monday - that's why many people have started back with NL2 :)
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Check out my NoLimits 2 creations here
"I'm a bit sad that you can't at least look round without being blamed for 75% of all kidnappings ever"
 
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Ryan.B
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Re: Liam.W's NL2 creations!

Thu Jan 12, 2017 12:09 am

Ah yeah, is there much difference in the default environment because I wouldn't be able to tell with a laptop! :lol I know you can customise them and it looks a lot better but other than that I'm in the dark, just waiting for RMC update :lol I'm pretty excited with the fences as well but the amount of fake RMCs I have is stupid.
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Credit to NemesisRider for the absolutely AMAZING signature!
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My Website http://globalthemeparkmedia.boards.net
 
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Liam.W
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Re: Liam.W's NL2 creations!

Thu Jan 12, 2017 8:42 am

Ryan.B wrote:
OK.. I haven't played NL2 for weeks, and decide to play today is it me or does everyone get back into coincidentally at the same time?


I haven't really stopped playing NL2, I've just not produced anything I'm overly happy with :P
Ride count 2017: 91!
Ride count since the beginning of 2015: 602!
Cred count: 63!

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Liam.W
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Re: Liam.W's NL2 creations!

Sat Jan 14, 2017 5:27 pm

BLUE FLASH

Blue Flash, a project I have been working on for a long time, is finally here!

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DOWNLOAD (Non-Steam users): Click Me!
DOWNLOAD (Steam users): Click Me!

VIDEO: Click Me!
Ride count 2017: 91!
Ride count since the beginning of 2015: 602!
Cred count: 63!

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ThemeCrafter264
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Re: Liam.W's NL2 creations!

Sat Jan 14, 2017 5:40 pm

Nice first half but I wish more happened after the mcbr like a slow barrel roll. It seemed to be quite slow then but the first section was exciting and I would want to get the credit if it was real :lol
 
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Liam.W
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Re: Liam.W's NL2 creations!

Sat Jan 14, 2017 5:42 pm

ThemeParkCrafter wrote:
Nice first half but I wish more happened after the mcbr like a slow barrel roll. It seemed to be quite slow then but the first section was exciting and I would want to get the credit if it was real :lol


I'd love it to be real too :lol I didn't want the ride to focus on inversions, I wanted a nice mix of speed, inversions, and 'twistyness', and I think I've got it pretty spot on.
Ride count 2017: 91!
Ride count since the beginning of 2015: 602!
Cred count: 63!

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Thanks to NemesisRider for the awesome signature!
 
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Liam.W
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Re: Liam.W's NL2 creations!

Sun Jan 15, 2017 6:55 pm

I have uploaded a raw POV of Blue Flash.

Watch it here!
Ride count 2017: 91!
Ride count since the beginning of 2015: 602!
Cred count: 63!

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Liam.W
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Re: Liam.W's NL2 creations!

Thu Feb 09, 2017 7:28 pm

New video coming Saturday!
Ride count 2017: 91!
Ride count since the beginning of 2015: 602!
Cred count: 63!

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Thanks to NemesisRider for the awesome signature!
 
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Liam.W
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Re: Liam.W's NL2 creations!

Sat Feb 11, 2017 1:04 pm

Woodland Chase

Here's my latest project, Woodland Chase! A Gravity Group Timberliner coaster featuring 3677ft of track, a top height of 147ft and a maximum speed of 56mph!

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DOWNLOAD (Steam): http://steamcommunity.com/sharedfiles/filedetails/?id=859811795
DOWNLOAD (Non-Steam): http://www.coastercrazy.com/21750/Woodland-Chase

VIDEO: https://youtu.be/Qr5MP-a-YEU
Ride count 2017: 91!
Ride count since the beginning of 2015: 602!
Cred count: 63!

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Thanks to NemesisRider for the awesome signature!
 
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Liam.W
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Re: Liam.W's NL2 creations!

Sat Mar 18, 2017 5:35 pm

Gaea

Gaea is a B&M flying coaster set in a beautiful dense woodland!

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DOWNLOAD (Steam): Click Me!

DOWNLOAD (CoasterCrazy): Click Me!

VIDEO: Click Me!
Ride count 2017: 91!
Ride count since the beginning of 2015: 602!
Cred count: 63!

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Thanks to NemesisRider for the awesome signature!
 
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Liam.W
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Re: Liam.W's NL2 creations!

Mon May 22, 2017 8:18 pm

Wipeout

I thought I'd have a go at recreating an Arrow Boomerang, and I am extremely happy with the results!

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VIDEO: https://youtu.be/TD2mpZjOJWI

DOWNLOAD (Non-Steam):http://www.[temporarilyremoved]/21845/Wipeout
DOWNLOAD (Steam): http://steamcommunity.com/sharedfiles/f ... =930964263
Ride count 2017: 91!
Ride count since the beginning of 2015: 602!
Cred count: 63!

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Thanks to NemesisRider for the awesome signature!

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