Due to all the negative press and reviews that the ride is getting, do we think they may change the story a little bit like they did in the opening fortnight with Hex? It just seems like as soon as you get into the attraction itself, all story telling has just been lost, and the build-up/tension in the queue-line has just been wasted.
For me the only problem with the story was it was all a little vaige! the queue line has a lot of TV screens showing videos that make reference to Nemesis and the "restoration work" that was carried out that resulted in Nemesis being uncovered, but after that it gets a bit confusing as to what is actually going on!
Most of us yesterday were able to put it all together simply because we know the story behind Nemesis, but the average guest would probably be left feeling a little confused. Once you get into the ride the connection to nemesis is more of less forgotten but by that point the story stands up OK on its own because the interior is so well themes. I just feel that the addition of some sort of pre-show video in the batching area would help to reinforce the story and make a connection between the story in the queue line and the story in the ride. as it is you sort of just stand there and staff shout at you, that space could be utilized a lot better
Basically it just needs a bit of tweaking to bring all the elements they have in place together.