Not really read any of the Sub-Terra comments until after riding the attraction a few days ago...all I can say is, what are most of you talking about!? I mean it only cost £4 million that worth about 2 Submissions, so really what were you expecting, it’s not like the overhyped the advertisement to the max of something like th13teen! It was a decent and honest ride and I thoroughly enjoyed it, I personally think its £4 million well spent! Although in the past 2 days that I went it on both days had considerable ‘down-time’ but besides that I got to experience it twice!
The queue is very enjoyable and nice to use sections of the queue that had laid dormant for so many years! The queue line screens are a bit cheesy in certain parts of the video, but overall was a great impression on what to expect, I don’t think they have made the screens loud enough, for it to impact the guests, who generally ignore all attention to the screens, which is a shame because, it is actually rather technical (when looked at closely) The queue line moved very quickly and efficiently, and it was nice not to feel like cattle!
The batching area is fast and efficient; the dots on the floor however, are not listened to, because the General Public tend not to listen to instruction, so I can see that ending up like the CATCF batching area! Once the video has played, it’s time to go into the elevator, which is OK nothing too far of the Charlie lift, nothing very special but at least there is a feeling of movement to a static room! No one ever listens to the video screens once again, so it’s more of a free for all into the main attraction!
The themeing is outstanding everywhere but none more so than the centre piece of the nemesis egg, it caught my attention and it really felt like we were in the midst of a highly dangerous area of the Phalanx research facility, I personally felt the staff made the ride what it was. The theming in the centre piece reminded me of an alien Armageddon at DLRP!
The ride, is a small drop tower, but even startled me when it dropped, because I did not realise the floor would drop with us, I thought it would slowly increase to its maximum height then drop! (I didn’t know anything about the ride before trying it) Therefore when it did drop it was a great feeling and the theming on the floor below, really added to the chaos. Of course that’s now the end of the ride but the chaotic strobes and red sirens shine out in the egg room, and you are rushed off to the second elevator that really was great! I felt the elevator though could have been a little louder and sharper on the movement of it, when the nemesis creature is attacking it, however it still made many scream, none more so than the staff member as the door slides open!
So to be honest, shame on a few of you for criticising Sub Terra, considering its budget! Heck if you have another £4 million to donate to Alton, I am sure they will create the attraction that you want!
The ride experience is a great supporting attraction, and yes the story is not the strongest they could have achieved, but the chaos certainly adds to it, and I can see what some of you mean, that Sub Terra could easily go ‘Live’ at Scarefest!
Single riders were also incredibly quick!
Look at all the detail in the egg room, just before it all goes chaotic, because there are tiny details that change just before the eggs hatches!
Why moan about the drop? Its a standard drop and its more about the theme than the ride intensity of the drop! Its about the same intensity as Th13teen! So stop moaning! Think of the cost invloved in having a mechanism to remove the floor below your feet before dropping! Also, why would the drop have to be 'helped' to be pushed downwards, because I could now argue, why did they not make it bounce like a hog fropper, blah blah blah!