Tue Oct 01, 2013 9:50 am
I would love to see a sort of sequel smiler maze. A sort of holding ground for marmalised advocates with imposed smiles and being creepily happy. Telling you to get corrected and embrace joy, Holding syringes and medical things. So first there was the sanctuary-Old techniques, Then TheSmiler creator of advocates and then "The Marmalised" scare maze. Held in the sanctuary you stumble upon a sort of meeting of advocates that have been marmalised and are now with the MOJ only its not long before these scarily happy people realize your not one of them.. But.. they are very insistent that you JOIN THEM! features to this maze could be Dead end sections where you are forced into a dead end with the actors getting very close before an exit is opened into the next scene.
Also i think a maze for DF called "GoAlone" could be good with the area where the ug swinger once was, Entering a facade of a brick wall with 6 doors on guests enter through a mist wall and enter claustrophobic tunnels guests go alone down areas full of wraith statues with a few a little more lively than the rest.
think 5 or 6 very tight tunnels with some crawl space in aswell which open up in a pen of a cage with vines up the sides. after a strobe maze section inhabited by the less fortunate victims of the forest,you enter into a small clearing where the th13teen girl, explains that you better not go alone and motions to follow the hand rail down the tunnel, she walks up and down the group explaining the tunnel will get you out of this area,head towards the light and she can open the gate. But with her appearance and attitude you wonder whether to trust her, you enter the stone tunnel as a group, pitch black with a hand rail to follow,the hand rail section would have holes in the wall for actors to touch hands and make you think that the actors are to your left when there actually on the other side! the further you enter the more you become sure your not alone and as described at the end of this room is light at the end of the tunnel, you head towards it but you also realize there is a gate in front of it and it has yet been opened, the group instinctively thinks this is the way out.its is at this point that the hand rail ends The group stops at the gate and a cold breeze is blown down the room with some breathing sounds-somthing is not right, to your right is a secondary chamber with 6 doors and 6 compartments all painted black to hide the existence of the room, in reality these rooms are hiding areas for the final scare as 6 wraith actors stand within these areas.A soon as the group reach the gate the light at then end go's off-at this time the wraiths step out of the rooms and move right up to the railing of the right hand side,facing the group,we hear the th13teen girl scream and green strobes kick in as you realize wraiths are stood right next to you facing you,this shock scare this gives a moment for a door behind you to be opened covered by a black sheet which you exit the maze from. It may be short but designed to be rather intense.
Terror of the Towers should stay but i think it could use a different theme maybe revert back to Bloodfest Banquet style.
Last edited by
Ripsaw Raver on Tue Oct 01, 2013 9:56 am, edited 1 time in total.