Swarm Chris wrote:
Makes me wonder why they've been running a train with VR equipment boxes on still for then?
Maybe they haven’t got round to fully removing the VR hardware from all of the crafts yet?
I for one am glad to see the VR removed from the ride. Ever since its introduction, operations on the coaster have been dire, and it’s something that they never seemed to get right, no matter what they tried.
If the VR was reliable, people may have been a bit more forgiving, but more often than not there was an issue with the headset, such as audio not working or the video being out of sync just to name a few. There were just too many flaws to make it worthwhile queuing for, which is something I rarely did last season, and when I did queue for the ride, I didn’t use the VR once last season.
I know Air in its original form was never a throughput machine, but it was a million times better than Galactica’s with the VR, so this is a positive move in my opinion.