Rollercoasters4Life wrote:AWTSW90 wrote:For me, Saws roughness ruins the ride experience. The beginning of Saw is fantastic, if I could ride it and hop off at the lift hill i'd probably do it over and over again. For me it all goes wrong after first drop.
I would agree with this. The problem starts on the first drop after the lift hill - just stand and look at peoples head from off the ride once they reach the bottom of the first drop, their heads violently move forward then sharply back. Normally on rides that are rough you get the side to side head banging on the restraint - on Saw its forward and back against the headrest. I don't normally mind rough rides, but that one gave me a headache straight away, and is the only ride that has done that to me.
mezza wrote:DannyNewbro wrote:This might seem random but when you mentioned Oblivions audio from the top being removed due to it being too loud and we're discussing audio in the seats of SW7 why don't AT spend some money on fitting speakers in the speakers and there could be a huge build up to the drop with the sound of a heartbeat or something and then that 'Don't Look Down' audio when you reach the drop.. imagine how awesome that would be! Sorry I'm posting on the SW7 topic, just thought I'd bring that up since I have never heard anyone mention it
Allegedly, the issue was not so much the audio itself, but the fact that the audio caused people to scream more, and it was the screaming that was the problem. Seems a bit dubious, but, that was the reason for the audio being removed.
Anyway... that's a bit off topic....
Instant Mix wrote:Nemesis , I hope to god you are using a modelling program and not nolimits for the scenery.
AdamPanic wrote:What happens if planning consent is granted for the ride but the planning consent is refused for the demolition of the tent?
CoasterCrazyChris wrote:Loving the recreation above.
Clearly, Oblivion will still dominate the area, at least from this angle.