Lotte wrote:dominoes wrote:Sorry if this has already been posted, but what about this? Vertical launch that was originally going in the Dark Forest...
Thats the original promotional art for Oblivion which has been photoshopped
AstroDan wrote:I presume cars will have to be dispatched together if they are to duel.
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haydn! wrote:Is No-Limits realistic in terms of speed? As if so, I'd say it runs a little too fast with traditional Euro-Fighter cars suggesting heavier/longer cars may be used?
Nath89 wrote:If anyone wants me to, I can paint up a sample plate at work of RAL7021 and upload of photo of it so you can see the exact colour.
Boz wrote:
incidentally the return hole in the station is 4m wide which is definitely not enough for a 4 across train and the maintenance track hole is only 3.5m so i think we are looking at 2 across trains.
although at the moment these plans are lacking huge levels of detail so i suppose anything could change
HAJiME wrote:Lotte wrote:
3. SOURCE NOISE LEVELS AND NOISE PROPAGATION
PROPOSED COASTER NOISE LEVELS
3.1 Noise from the planned new coaster was modelled based on a similar one located at
Thorpe Park. The Thorpe Park ride, “Saw” is the same type and manufacturer as the
proposed ride, including a “beyond vertical” drop. Third octave band measurements
were conducted on 2 November 2011 using a calibrated Norsonics type 118 sound
level meter, tripod mounted at a height of 1.2 m above ground level. Weather
conditions were suitable for noise measurements, with low wind speeds and
remaining dry. Measurements were taken at appropriate times to avoid nearby rides
influencing the measured noise levels, particularly Samurai and Colossus, which
were both operating during the measurement period
Does no one here have issues with the fact that this quote also states the ride has a beyond vertical drop, which we know it doesn't? I find it hard to trust that document. I also doubt the importance of it getting something like that correct, expecting that it was written by a consulting company who are not specifically in the attractions industry. Even if it is a Gerst Eurofighter, it's probably not got the same ride vehicles as Saw, so the noise it would produce would be different. It's clearly not that important for it to be all that accurate.
Does it really only take a few months to design a ride like this?
I think James' theory is pretty ace, that this isn't the original plan for 2013 but it's not something that's only recently been produced, either. That said, I do think it takes a scarily short space of time once they have an idea of what they are doing, and it's totally possible as we have seen countless times to make U-turns last minute. I used to think they must spend years working on attractions, much like the film industry, but that's not the case at all... Unless you're Disney?
mezza wrote:HAJiME wrote:Lotte wrote:
3. SOURCE NOISE LEVELS AND NOISE PROPAGATION
PROPOSED COASTER NOISE LEVELS
3.1 Noise from the planned new coaster was modelled based on a similar one located at
Thorpe Park. The Thorpe Park ride, “Saw” is the same type and manufacturer as the
proposed ride, including a “beyond vertical” drop. Third octave band measurements
were conducted on 2 November 2011 using a calibrated Norsonics type 118 sound
level meter, tripod mounted at a height of 1.2 m above ground level. Weather
conditions were suitable for noise measurements, with low wind speeds and
remaining dry. Measurements were taken at appropriate times to avoid nearby rides
influencing the measured noise levels, particularly Samurai and Colossus, which
were both operating during the measurement period
Does no one here have issues with the fact that this quote also states the ride has a beyond vertical drop, which we know it doesn't? I find it hard to trust that document. I also doubt the importance of it getting something like that correct, expecting that it was written by a consulting company who are not specifically in the attractions industry. Even if it is a Gerst Eurofighter, it's probably not got the same ride vehicles as Saw, so the noise it would produce would be different. It's clearly not that important for it to be all that accurate.
Do we know it doesn't? Is it at all possible that there is a beyond vertical drop in the building? We know there is height change between entering and leaving, and the possibility of excavation... could the ride begin or end with a beyond vertical drop?
Dormiens-Dave wrote:Nemesis94 just a quick question. All though mass is important for kenetic energy doesnt a longer train introduce more drag... primarily because the back of the train often prevents the acceleration down a drop as it has not reached the summit.
Essentially the simple mathmatics are not easily applied as there is to train length as well as mass. I know NL is not perfect in its simulation but it is close and the trains run alot slower than the shuttles do.
But im definately not a mathmatician. So i could easily be wronh
Dormiens-Dave wrote:I know NL is not perfect in its simulation but it is close and the trains run alot slower than the shuttles do.