arsenalfan-1 wrote:I dunno if this has been mentioned before but when you watch the Daybreak video, the ride doesn't look like to much of a 'Head-banger'. Yay!
arsenalfan-1 wrote:It does look pretty smooth and goes quite rapidly as well. The cobra roll looks quite whippy but most of the other inversions/transitions look quite smooth.I dunno if this has been mentioned before but when you watch the Daybreak video, the ride doesn't look like to much of a 'Head-banger'. Yay!
Sam198 wrote:LCFCjames wrote:Am I right in saying there'll be a max. of 4 trains on the track at any one time?
I guess they've reached the stage now where they are going to be running more than one train at a time, to get the duelling aspect synced
It's widely believed that there will be 5 trains in total, with 4 in operation at any one time. So yes, you're correct with that assumption.
undeadarmy wrote:Yeah, keep pressing your dad for questions... if only my dad was working on The Smiler.. he'd tell me everything.
SwEDEN wrote:Game stall 'Challenge The Smiler' is now complete. Credit to TowersStreet Facebook page
Team edit - Added image tags ~ Danny
Kenzie2012 wrote:I must say, surprised i am the first too, that i am very dissappointed in the loss of the Van theming feature for the Game stall!! I have been looking forward to see how they were going to let the plans evolve and everything but this plot of land has excelled in what i thought they were going to do.
I guess X-Sector does need a game stall once again, shame the theming has been chopped for it.
themeparkcollective wrote:Shutters down on 'Challenge The Smiler"
MatthewR1990 wrote:Kenzie2012 wrote:I must say, surprised i am the first too, that i am very dissappointed in the loss of the Van theming feature for the Game stall!! I have been looking forward to see how they were going to let the plans evolve and everything but this plot of land has excelled in what i thought they were going to do.
I guess X-Sector does need a game stall once again, shame the theming has been chopped for it.
I'm actually more impressed with the games stall as a theming element. The van may have been good we will never know. But I think the way the stall has been made excels in my opinion
arE Y0u R3AdY t0 Sm1Le? wrote:themeparkcollective wrote:Shutters down on 'Challenge The Smiler"
Wait the white thing on the top...
Is that a projector?!
If so what will it project?
Maybe something on the roof of the stall for Blivvy riders or something on the ground for the guest...
And isn't it suggest that something will be projected onto the front of the station for example a video or the logo ect... Better than no moving nor changing paint haha! As the station does look plain but maybe it has to be, a blank canvas if you will!so I think like in the game ( it think ) something will be projected onto the station...
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SMILE.ALWAYS because its getting closer
EDIT: or is it a strobe to distract the gamers haha or to have a slight maramilsing effect of the Oblivion rides as they come out the hole, or something else!! haha it can be either but it kinda looks strobe like on a closer look