The theme is a bit of a cop-out, in the same way that Raptor is, especially having the train as the alien. Why the hell would I willingly go ride an alien and why the hell is it on a track? It's so stupid?
I never really understand the idea that rollercoaster theme's have to make sense, nemesis is an Alien and its one of the best executed themed rides in the country.
You could be the alien, you may be being carried by it, who knows, anyway although a ride should have a great backstory it doesn't have to practically fit 100% with the ride experience. It really just needs to set a mis en scen. I quite like suspending my imagination.
As for the name, i think its disappointing but could be a lot worse. And the theme of the ride if it is pulled off well by Merlin will be amazing, just think Merlin need to get the old southern comfort out when making up these names again.
My only gripe and its the same one i have had since the plans where released is the ride is too short, yes its tall but going by No-Limits simulations its not a long ride, i really would kill for a merlin park to have a Mid-Course-Break, with Thorpes opportunity for Height there is no reason not to :P[/quote]
It's simply, "Why am I riding this ride?" On Nemesis, it's because the alien was tied down and they put seats on it. On this, it's early days, so we can't say for sure how it's going to work, but if it's simply "Ride the alien as it goes about smashing stuff up", well that asks too many questions. Why is everything already smashed up? Why am I willingly allowing an alien to pick me up? Why is the alien running along a track? And that's just three questions, of several more that could be asked of it.
Obviously, that isn't as important as how well the theme is created and the quality of the themeing itself, but the most effective themes are ones that work with the ride, like Nemesis. Even LWV got it right with Raptor Attack because it's sold as an adventure into a mine with dinosaurs living in it, not a casual ride around a mine that gets interupted or a search and rescue mission or anything like that.
I won't complain if the plans we saw are passed and everything makes it to the final product and everything works, but if it suffers from Thirteen syndrome and has huge gaps in it, then the actual reason for that theme and the ride will have to be answered. The success of Thirteen revolves around the meaning of the drop. If it's meant to be an honest part of the ride, then it works. If it's supposed to be a surprise and an accident that it drops, then it fails because the ride continues on a track and drops hundreds of times a day.
The same applies with this ride. If they think of a great reason to explain all the questions the story raises, then it will be a great theme pulled off really well. If it doesn't come up with a good explanation, it will be a bad theme that is pulled off really well.