Stories involving things like restaurants and linking them to rides in an ongoing narrative isn't, and neither is giving a ride a conclusive narrative because it ignores the fact it's a ride and means repeat rides don't make sense.
I'm going to use an extreme example here: Kilimanjaro Safaris, Animal Kingdom. Now I understand the sheer scale of this attraction cannot be compared to anything in this country, but let's assume budget wasn't an issue and you had full creative control.
This is a fully realised attraction. Guests know it's a ride in a theme park in Orlando. However this is not once mentioned in either the queueline for the safari or anywhere else around the area of the theme park. A fictional African village is created for Animal Kingdom, with its own narrative, everything there exists for a purpose and is faithful to the story that the Imagineers are trying to tell.
Restaurants, gift shops, snack stalls... everything... it's all designed to immerse you in their fictional village and it exists comfortably in its own individual narrative.
The basic story for the safari is that you're going on a two week safari around the different environments of the reserve which gets cut short after certain events take place, in true Disney fashion. Every single detail has been thought of.
This is how I see attractions like Hex, which takes you on a journey of the legend of the towers, not once does it break the fourth wall and declare itself a theme park ride; as well all know, the climax of the ride is within the vault, where the fallen branch resides. The attraction videos all talk about the fictitious aspect of Hex and not once does it imply that you're on a ride.
Wild Asia at Chessington. This area is fully realised, too. There was an interview a good while back with some of the park managers who described the backstory they had for the area and its attractions. I seem to remember specifically saying that they believe all attractions they build should have a rich story, they even had marketing on the website that suggested this with various diary entries from explorers. Unfortunately, I can't find that interview for the life of me, so if anyone could help, that'd be awesome. I think it was with Graham McGrath.
I believe I have lost sight as to what I'm actually debating in the first place. As a theme
park enthusiast, I struggle to come to terms with how someone else wouldn't "get" the idea of an immersive, totally themed experience. Please forgive any minor spelling mistakes and I hope this makes sense... I've been up for nearly 30 hours! :P
Don't blink; not even for a second, blink and you're dead.