UK theme parks from another point of view!

 
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nicky.borrill
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Re: SW9

Tue Jan 15, 2019 5:47 pm

Dom wrote:
MakoMania wrote:
Launch coasters aren't gimmicks in any way. In practical terms, they are perfectly suited to a park like Alton Towers which cannot have a high lift hill in most areas.

We need a thrill ride for SW9, it has been nearly 6 years since the last one.

An Intamin blitz in Forbidden Valley would do the job nicely.

I feel I just need to clarify that I don't think launch coasters are a gimmick. By my gimmick statement i meant like their usual worlds first gimmick idea. Also AT have managed for many years without launches. If memory serves me right (Which it probably isn't) AT have only had 1 launch coaster out of all the ones it has had, and all bar Rita have always been a hit with enthusiasts. 
Swarm Chris wrote:
A launch coaster makes the most sense given Alton's restrictions. Perhaps there's a gimmick side of things in terms of it being the current fashion for roller coasters. However, it allows a pretty decent level of freedom to control the rides flow that gravity based rides lack.

If they went for a launch coaster, they would need to outdo Blackpool in some manner, to distinguish itself to the public. The simplest way I can see to do that is through theming. Market the experience, not the ride's technical features.

My feeling is that SW9 will be more family based, or family thrill. I wonder if Wicker Man has showed Merlin that rides can be marketed on more than intensity alone. That building something that as many people can enjoy as possible, will end up with more guests coming through the gates. Plus Varney has made a fair few mentions of shared experiences for families recently.

I could see SW9 being their most heavily themed attraction. Something that taps into Alton's magic and that has things to get everyone excited for. I have it in my mind that Merlin bought into the interactive magic wands at one of their European parks, following Universal and Efteling this year I believe. I could see them bringing that to Alton and if they wanted to do it properly, rather than just a cheap cash grab, a new well themed world would be a great way of doing it.

I agree. I think Merlin would stick with the family thrill market as Wicker Man was a hit and they have a habit of repeating on successes. I don't think they will go down the interactive magic wand idea as other places would already have it and Merlin would be late to the party, though that being said, i've just convinced myself that they will now do :lol

Thunderlooper was technically a launch coaster too I think. 
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Podulator365098
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Re: SW9

Tue Apr 30, 2019 5:50 pm

I think they'll be going for a more thrilling ride for SW9 as they had Th13rteen, Smiler then Wicker man. If they continue this pattern then they'll probably opt do a more thrilling attraction like an Intamin blitz. Also since they have been removing most of the attractions from cloud Cuckoo land SW9 could be located there as a new rethemed area.
 
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Mr_Gibson
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Re: SW9

Wed May 01, 2019 10:07 am

Is there enough space in cloud cuckoo land for a coaster? I could see some thrilling flats but I’m not sure what the size of the area is like.
 
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PhNx Survivor
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Re: SW9

Wed May 01, 2019 10:22 am

The area behind Cloud Cuckoo Land is rather large for a new themed area, however this area is used for storage and other mishaps currently.

A flat ride or 2 with an addition of a coaster, (being SW9), could be a likely opportunity.. however, with a new theme park opening in Sheffield soon, and with the new area at Paultons Park with a potential Mack spinning coaster.. it's likely that Merlin will want to invest in a coaster that is fun for the family but also caters for the thrill side of customers. So having a Intamin Blitz could be a good idea, but this would make Rita pretty much irrelevant. (Even though she already is).

I do see Alton potentially getting a launch coaster next, but this would replace Rita, as it is needed and the area where Ug Swinger used to be housed, and Bone Shaker makes a pretty big area for development.

I personally think the Dark Forest needs this uplift as currently I don't mind not doing the area compared to the rest of the park. And with the recent installation of the Dungeons, this would be the most ideal scenario to my mind.
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Mr_Gibson
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Re: SW9

Thu May 02, 2019 3:37 pm

I can’t say I’ve been a fan of the Rita area since UG Land went. The Dark Forest theme feels a little ‘tacked on’ when you can still see the Ug Land theming throughly the paint. Definitely a candidate for a retheme, I agree.
 
Mango18
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Re: SW9

Tue May 14, 2019 5:58 pm

They should replace Rita with B&M launched wing coaster. Something to rival nemesis with the feeling of near misses and low inversions. It’d be cool to have a retheme of Dark Forest with some sort of water theme, and a decent flat thrill ride to give the area a good kick up the bum.
 
TheBeornen
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Re: SW9

Tue May 14, 2019 9:20 pm

Mango18 wrote:
They should replace Rita with B&M launched wing coaster.   Something to rival nemesis with the feeling of near misses and low inversions.  It’d be cool to have a retheme of Dark Forest with some sort of water theme, and a decent flat thrill ride to give the area a good kick up the bum.

It doesn't need to be a full retheme but they could make the ride swamp themed if you wanted some water theming with the new ride. 
I think the Dark Forest has a lot of potential if they add new rides and experiences and try and create more of an atmosphere... maybe remove the huge, out of place racetrack in the middle which would completely open up the area. Making it feel a lot bigger than it currently does.
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Mr_Gibson
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Re: SW9

Wed May 29, 2019 11:55 am

The Dark Forest area of the park isn’t small yet the way it’s currently laid out makes it feel pokey and cramped. There is potential to do a lot with it if they can be creative.

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