abigsmurf wrote:Other options involve making the oblivion queue more compact, getting rid of the arcase and filling up the space in X-sector (would make it a bit crowded mind).
Coaster Chall wrote:What kind of coaster would be added in that site though? Would it be something with a lift hill or a launch and would it be low to the ground, a twisting & turning type coaster?
Liam.W wrote:A B&M Hyper won't ever happen due to the restrictions. Unless they fancy digging a 200ft+ trench...
rainbowryder wrote:Liam.W wrote:A B&M Hyper won't ever happen due to the restrictions. Unless they fancy digging a 200ft+ trench...
Or if the locals decide not to restrict the UK's largest theme park from building roller coasters. It is so strange that a park with so many world's first coasters, including 3 iconic B&M coasters, has such tight restrictions. It's hard to imagine how different the park would be without the restrictions and how it would affect the park's popularity. Of course this is me just dreaming of an almost impossible reality but parks can have a change in restrictions. Thorpe Park's height restriction almost doubled in height to allow for Stealth to be built.
Dreaming aside, I expect SW9 to be a thrilling coaster. We had a family SW with Th13teen, a thrill coaster with The Smiler, a family coaster with Wicker Man, and so hopefully a thrill coaster for SW9 to follow on the trend. Assuming no changes in height restrictions (which is almost certainty), I'd like to see a coaster focusing on either speed (with launches) or water (with splash downs).
ATI wrote:I'd really like to see them build an Intamin Blitz on the Galactica car park. Believe it or not, but you can actually fit the whole of Klugheim and Taiga on that car park. So they definitely could fit one there.
Something similar to Taron (focusing on airtime and rapid transitions), combined with a Resort guest entrance and maybe a flat ride or two would work wonders. They could certainly fit a low to the ground coaster, like Taron, and also dig trenches for the lower elements, much like Taron. Throw in a few water effects and theming and I think you've got a winner.
It would make the most sense that SW9 was built here as it is an open space that is rarely used, and considering the park are in the process of converting a grass field into another car park, its as if they are planning ahead for the parking space that will be lost to this development.