UK theme parks from another point of view!

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DiogoJ42

Re: RCT Quick Questions

Wed Jul 22, 2009 7:04 pm

Staff don't need to rest! But they will start dossing if you don't train them to the full level. :lol:
 
Danzaw*nk
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Re: RCT Quick Questions

Thu Jul 23, 2009 12:45 am

Does anyone know if you can take screenshots of RCT3 on Mac as I got a park going I quite like. Couldn't find anything on google so thought i'd ask :)
<3 Gashead\'s Mother <3
 
DiogoJ42

Re: RCT Quick Questions

Thu Jul 23, 2009 4:16 pm

on a PC you take a snap by pressing F10.
To get rid of the icons, name a guest 'David Walsh', the you can toggle the icons on and off using 'Ctrl+U'.
 
Alex

Re: RCT Quick Questions

Thu Jul 30, 2009 12:41 am

Does anyone know where I could get the most up to date alton towers park for, the old but still rocks, rollercoaster tycoon 2?
 
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sam07
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Re: RCT Quick Questions

Wed Aug 12, 2009 8:57 pm

Perhaps I'm making this up;

I was convinced there was a rollercoaster that had spinning wheels for going uphill as a boost; like at the launch on this:
http://www.youtube.com/watch?v=BiwCDLx4OMg

What coaster is that ^

Cheers,
Sam
Last edited by sam07 on Wed Aug 12, 2009 8:57 pm, edited 1 time in total.
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[url=http://www.ithinkihaveswineflu.co.uk\" target=\"_blank]http://www.ithinkihaveswineflu.co.uk[/url]
 
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Russell
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Re: RCT Quick Questions

Wed Aug 12, 2009 9:24 pm

That I beleive is the Storm Runner coaster with some custom scenery items for the wheels. However the Extended Coaster from the Wild expansion pack has a launched lift hill piece, like you are describing above. Hope that helps?
:D
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DiogoJ42

Re: RCT Quick Questions

Mon Aug 24, 2009 8:18 am

[-o< Does anyone know what they're doing with Custom Flat Rides? I've tried putting them into the
C:Program FilesAtariRollerCoaster Tycoon 3StyleCustom
folder and they show up in the game... but crash as soon as I click on them! ](*,)

(I have RCT3 + Soaked! and Wild!, not RCT3 Platenum... does this make a difference?)
 
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Russell
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Re: RCT Quick Questions

Mon Aug 24, 2009 6:40 pm

That shouldn't make a difference. You created the custom folder? Also unlike the CS that has to be only 'one folder deep' if you see what I mean, CFR have to have a couple of folders. Its hard to describe what I mean :x

When I get on my laptop later I'll take a couple of screenshots.
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DiogoJ42

Re: RCT Quick Questions

Mon Aug 24, 2009 8:02 pm

I didn't have a custom folder, so I created one... just like the readme said to. Is there another folder that needs stuff (like the way CTRs have 'tracks' and 'cars')?

The CFRs I'm trying to use are the Castle Madhouse, Screamin' Swing, Simulator and Pirate Ship.
 
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Russell
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Re: RCT Quick Questions

Mon Aug 24, 2009 8:25 pm

Ok here is a screen shot of how they should go. I've used the pirate ship as an example but all CFR have a similar set up with amount of folders etc.

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The first time I tried I made the mistake of taking them out of the first folder and that crashed the game for me.

Is that any help at all? :?
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DiogoJ42

Re: RCT Quick Questions

Mon Aug 24, 2009 10:53 pm

Thanks Russ... although unfortunately that's exactly where I've put them... :roll:
I'll try re-downloading just in case.

BTW... I'm using XP not vista. dunno if that has anything to do with it?
 
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Russell
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Re: RCT Quick Questions

Mon Aug 24, 2009 11:05 pm

Hmm could have I guess, not too sure though. Sorry can't be of any more help :(
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DiogoJ42

Re: RCT Quick Questions

Mon Aug 24, 2009 11:10 pm

T'is ok buddy, at least I know I've put them in the right place. I had one of those 'mass downloading' sessions... Must have had about 50 CSO packs to add, plus those CFRs. So it's possible I cocked up while unzipping to a USB stick and transferring to my games PC. That's a lot of room for error! :lol:
 
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Sam
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Re: RCT Quick Questions

Tue Sep 15, 2009 5:57 pm

A few questions about RCT2.

Is there any sort of trainer that will let you have all the theming in your copy of the game in a particular saved game? I'm working on a park and want the Oriental theming set, but forgot to select it at the beginning.

Also is there a trainer that will let you expand the land of an existing saved game?

Thanks. :)
 
DiogoJ42

Re: RCT Quick Questions

Tue Sep 15, 2009 6:04 pm

I believe that RCT2 has a limit on how much scenery can be in a park at one time. I don't know of any trainers myself.
 
AdamJ

Re: RCT Quick Questions

Sun Sep 20, 2009 7:23 pm

^There's 8cars for RCT2, I think...


Anyway, I got a question, I've got a mini railway going through a walkway area, and had to build a bridge over the top of it. Is there a way I can use something like Zero clearence so I can make it so you can walk over the train track and let the train go over the pathway at different times?
 
DiogoJ42

Re: RCT Quick Questions

Sun Sep 20, 2009 7:56 pm

Not sure about 2, but it can be done in 3, if you know the secret! :P
 
AdamJ

Re: RCT Quick Questions

Sun Sep 20, 2009 10:00 pm

I don't know the secret :( Is it easy to do? And yes it's in RCT3
 
DiogoJ42

Re: RCT Quick Questions

Sun Sep 20, 2009 10:09 pm

Well, it's something like this:

1) delete the pieces of train track that you want to have as a level crossing.
2) Using the 'square' land tool, lower the land blocks under it about 4 levels.
3) place path on those bits of land.
4) rebuild the track, so that it bridges over the lower path.
5) now raise the land back up so it is level with the surrounding land.
6) Use some custom scenery to make ride event crossing gates.

Presto! one level crossing! :D
 
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andymw
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Re: RCT Quick Questions

Sat Oct 24, 2009 12:35 pm

help, i've tried to use some cs for my copy of rct3 (laptop version all packs) but every time i try to use then it crashes the game.

I'm using Vista with a core 2 duo, plus gforce graphics

help please i'm getting pissed off.
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