So I haven't been able to make any No Limits rides for a while (yeah, thanks computer
) which has given me time to develop one of my ideas a little further.
Ride Name: Bucktooth Creek Rampage
Roller Coaster Type: Gerstlauer Eurofighter
USP: World's first shot tower coaster (that has already been though-up, but nonetheless
Theme: Swampy Creek / Barn Yard
Style: Family thrill, verging on white knuckle.
(These two images are of a poor quality due to the fact that I spent about an hour planning them but only 2 minutes drawing them
I wanted to combine the ride with a little comedy, so forgive me for this rather cheesy storyline/description...
Scene 1: Upon entering the tool shed you notice that something is wrong. Something is rumbling under your feet. The shelves are moving and the tools are shaking. You hear a crash and someone howls and curses. Bucktooth Bill appears above you in the rafters (projection mapping) after his sleep was disturbed by the strange goings on causing a hammer to clonk him on his noggin.
Scene 2: The animals are going berserk and the farmers can’t control them (animatronics). Wild ‘mooing’ and ‘bahhhing’ fills the room and you can’t help but laugh at the carnage being created by the pesky animals.
Scene 3: The pantry has begun to fill with water and Bill’s vegetables are at risk. There are cracks in the floorboards and water bubbles up from below. You move on quickly before things get out of hand.
Show: So what’s going on here? Bill rushes in to the room (projection mapping) to explain to you what’s happening in his barn and why by showing guests a few sepia stills on his old rusty projector. Bucktooth Barn was constructed in a creek. Little did Bill know that the creek was infamous for its magnificent geysers that blast water out wherever you look. His family decided to make use of this phenomenon by creating a mine cart that would provide tours of the creek. He tells you not to worry about the chaos you’ve just witnessed and assures you that the rest of the tour will be completely safe.
Scene 4: The next room seems peaceful. Perhaps Bill was right and the only crazy goings on have already taken place? Think again! A hole in the floor begins to gurgle before the floorboards tremble and water sprays out from underground, showering the queue in cold spray.
Scene 5: A car seems to have crashed through the wall of the barn and Bill’s brothers are strapped in, laughing their heads off (animatronics). The wheels are still spinning around and smoke is pouring out of the back of the mine cart, so it must have just happened!
The car leaves the station and jerks right before shooting up a rackety lift (sfx). You hear Bill yelling not to worry. The car flies off the lift and down into the murky depths of the barn before rising back up into a brake run. Bill waves to you as your car hurtles past (animatronic).
Another quick turn and your back down again, this time only narrowly missing the track above you. The next set of brakes bring you to an abrupt halt. You hear Bill mumbling and gears cranking before he tells you that everything is working again and your car starts to move once more. The car spins around a corner after almost heading off the rails into some bales of hay and then slows down once again.
You stop in a ventilation shaft and Bill runs in once more to try and get your car going again. The track ahead leads outside and around a corner, but you won’t be going that way this time! The room shakes and some wooden crates fall over. Bill tells you to hold on tight before he runs out of the room and slams the door. Suddenly your sprayed in mist and a tremendous ‘woooooshing’ noise is a geyser erupting below your car. The car and track are hurled up into the air; to the very top of the tower. You’re stomach churns as the car bounces up and down on the gushing water before you feel a bump. Bill has slid some girders below the car to stop you from crashing to the floor. A hatch opens in front of you and he pushes you out and down the escape run (100 degree eurofighter drop).
The car heads out and down a tremendous drop in front of the barn. At the bottom of the drop even more geysers erupt in an almost synchronised manner. You race over a small hill for a pop of air-time and then twist onto your side and whirl around the main lake; fountains of water spraying up and over your heads. You approach the first inversion – an immelman – and roll over before shooting back down again. Up and over the walkways, your car speeds along the creek before a terrific diving loop and a steep climb into an outbuilding (housing the mid-course brake run that runs above some games stalls and snack stands) where you can catch your breath before the madness resumes!
Once again, you find yourselves gaining speed as you leave the comfort of the barn. A tight helix is the precursor to another great drop; this time, over the entrance to the queue that you’d not long since walked through. A corkscrew turns your world upside-down before a disorientating flash from the on-ride camera that may or may not have distracted you from seeing the misty cave that you’re about to drop into. Your car rises back out at a terrific pace before you roll through another corkscrew. That’s not the end just yet; the car lifts into the air and rolls under a tight ‘u’ shaped turn before exiting into another helix that’s dug into a trench. You emerge from the trench into a banked section before levelling out and coming to a stop on the brakes.
A return to the station signals the end of your chaotic tour of Bucktooth Creek. Don’t forget your photo on your way out!
So I'll hopefully be able to make this (or something along these lines) one day. Let me know what you think of the concept.