UK theme parks from another point of view!

 
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BigAl
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BigAl's RCT3 Creations

Fri May 11, 2012 9:03 pm

I've made a lot of stuff in RCT3 over the years but I've only recently started to show some of it off. I thought I'd create a new topic to contain a random collection of all of my projects. Some are big and some are small. Some will also probably be unfinished too! :P

So here's a coaster I started making a couple of years ago but never finished it. Then, a couple of months ago I loaded it back up and completely transformed the ride from the basic track into a heavily themed Mack mine train.

Ladies and gentlemen...

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Disclaimer: Subject attraction is "amazing" at the viewers discretion. The creator is in no way stating it's amazing for any reason other than that it looks good on the entrance sign. :P

There are quite a few photos of it, so I'll post some of the best here and then you can see the rest over on my Photobucket account.


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That's just 24 out of 48 images. Remember to view the rest here.


The plan with this ride was that, originally, it would be a simple fairground style mine train with minimal theming and a tired setting. However, my idea soon turned into a theme park level attraction and the amount of theming shot through the roof (considering the ride is quite small).

I didn't want the size of the ride to count against how well it could stand up to other mine train coasters out there, so I decided to make the ride interact with other guests as much as possible whilst keeping most of the ride confined to the corner of the park and hidden away from most angles. The most notable aspects where there's some off-ride interaction are the exit bridge (provides a good view of most of the ride to those that have just experience it), the helix next to the queue (after the tunnel exit), the large helix before the tunnel (with synchronised water blasts from the small body of water designed to look like a long stream) and finally the collapsed section where the ride swings out and over the mountain and can be seen from all along the path where the BBQ stand is (if only the track could tilt the other way slightly to pull some negative lateral g's and give riders the feeling they may be about to fall off).

Another way to trick guests into thinking the ride is bigger than it actually its was to disguise and hide away parts of the ride from other areas. I used fences and created dips where rock could shield the riders from view until they emerged in a different area of the ride. I did this because rides should always feel as if they've taken you somewhere; possibly to a place you thought you could never go or experience. This way, I could make the ride feel like it's traversing a large, treacherous mine area rather than a small theme park area. I also built fake tunnels all around the ride (including one over the footpath) to give the effect that there are vast underground tunnels and add to the effect of a bigger ride experience. It all sounds a lot for such a small coaster and, tbh, it probably doesn't come across as being any of those things to most, but I'm still pleased with it. :)


I never planned or releasing this on its own as there's a story and a history to the park I've built it in, but I thought I may as well release it now any way as I can always wind back when the time comes to show the whole park with the story and the individual stories behind each and every attraction.

It's a mediocre effort, tbh. It's still quite obviously unfinished, but I'll get around to it one day. :P
It's actually part of a larger park I made called 'Springfield Forest'. There are many, many other rides in it too (most are still in their basic stages), so I'll hopefully share that one day as well.

Let me know what you think. :)
 
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cool_boy_jon
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Re: BigAl's RCT3 Creations

Fri May 11, 2012 9:15 pm

WOW!!! That looks great! I love how the small details like the "danger" and the "keep out sign" make it look really realistic. Can't wait to see other creations!!!
The only thing I like better than roller coasters,Alton Towers, Towers times and Theme Parks is HARRY POTTER, yes, I am a Potterhead and proud of it! :)

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BigAl
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Re: BigAl's RCT3 Creations

Fri May 11, 2012 9:19 pm

Thanks! :D

I tried to put in as many small details as I could. But since I stopped making that ride and its surroundings (not dead though) I've doubled the amount of custom content that I have. Future projects will have even more little details. They help to make a ride special, just like The Runaway Mine Train at Alton Towers. :)


Edit:

A teaser of something else I worked on before 'Gold Rusher':

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Clue: It's a kids boat ride. ;)
Last edited by BigAl on Fri May 11, 2012 9:31 pm, edited 1 time in total.
 
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RyanY
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Re: BigAl's RCT3 Creations

Fri May 11, 2012 9:39 pm

They are some awesome pictures. :D

Will this boast ride be like the one at blithering lodge that I forget the name of?
 
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BigAl
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Re: BigAl's RCT3 Creations

Fri May 11, 2012 9:42 pm

I'm not sure, Ryan. My boat ride is supposed to be my own take on rides like Toyland Tours, C&tCF and Bubble Works, etc... It's a journey through a wild laboratory full of fantastic experiments and bubbling chemicals. Think 'Dexter's Lab'. :)
 
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Charlee
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Re: BigAl's RCT3 Creations

Fri May 11, 2012 9:47 pm

Dexter's Lab? Will we be seeing an appearance from Dee-Dee :lol:
I used to think I knew a lot about coasters, but then I joined this forum.
 
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Nightfall
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Re: BigAl's RCT3 Creations

Fri May 11, 2012 9:48 pm

Love it! The little details do count for a lot and although I think you've gone a bit mad on the number of pictures it looks great from every angle.

Also I wish I could make logo's like yours  ;)
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BigAl
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Re: BigAl's RCT3 Creations

Fri May 11, 2012 9:52 pm

I wasn't sure how to get all of the little aspects in just a few pictures so I just took lots and then uploaded them all! :P

As for the logos, they aren't that hard to make, they just take a while to put together. I bet someone like yourself could put logos together like mine quite easily. :)

Thanks for your praise! :D
 
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Jonny.F
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Re: BigAl's RCT3 Creations

Sat May 12, 2012 10:57 am

Great work! I love how compact the layout is, yet how immersive it seems.

Look forward to seeing what else you can come up with!

:D
 
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Re: BigAl's RCT3 Creations

Sat May 12, 2012 7:25 pm

Nice !
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BigAl
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Re: BigAl's RCT3 Creations

Sat May 12, 2012 8:25 pm

I'm glad you guys like it. :)

Sorry, I didn't point out the key elements to my ride, so here goes...


1. Train gains height before a helix around the water tower and a dip into the flooded rocky section (the water towers sprays water over the train as it passes).

2. The train rises up and spins around the top of the mountain and over the walkway for all guests to see (designed to look like the track is collapsing).

3. A tight downward helix over the stream with water jets synchronised in time with the train passing.

4. Cave and on ride photo.

5. Emerge from cave (through animated mine beam doors) and a tight turn in front of the queue line and walkway.

6. A high speed run through the canyon alongside a shed containing TNT (some of which explodes before the train reaches it but in full view of riders).

7. Train emerges from canyon and turns around a rock that looks as if it's about to fall and hit the train.

8. The finale to the ride comes in the form of a rocking drop towards the shed. The shed erupts into flames before the train passes it. Low head chopping wooden beams are designed to look like debris and narrowly misses the train before it levels out and turns into the station.

The train travels quite fast as well and pulls some intense turns and drops (for a mine trains :P ).


:)
 
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NastyPasty
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Re: BigAl's RCT3 Creations

Sun Jun 03, 2012 1:03 pm

BigAl wrote:
I'm not sure, Ryan. My boat ride is supposed to be my own take on rides like Toyland Tours, C&tCF and Bubble Works, etc... It's a journey through a wild laboratory full of fantastic experiments and bubbling chemicals. Think 'Dexter's Lab'. :)


Any news on this? It sounds most exciting. Dark Rides in RCT3 F.T.W ;)
Keep on whistlin', folks.

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BigAl
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Re: BigAl's RCT3 Creations

Sun Jun 03, 2012 6:12 pm

It's not quite finished yet but there are other things that I'll probably release before then, so don't worry. :)
 
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BigAl
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Re: BigAl's RCT3 Creations

Tue Jun 05, 2012 9:47 pm

Spoof time! :P


So I've been working on yet more small projects (I really ought to try and stop swaping from thing to thing :P ) and this is the latest of them...

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Schwarzetopf is a German coaster company that manufactured rides for goodness knows how long over four decades. Although they no longer make them, their roller coasters are regarded as some of the most bizarre and upsetting out of any in the world.


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Coming soon...
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Sorry there isn't much to show of them really as I actually only worked out how to create CTR's by myself last night and recreated the famous Alpina Bahn (or Himalaya Bahn if you're old :P ) from Schwarzkopf:

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POV.

And this is Jetline:
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POV.


I may refer to 'Schwarzetopf' in some of my future RCT3 projects. :P
Last edited by BigAl on Wed Jun 06, 2012 7:40 am, edited 1 time in total.
 
JayMMayer

Re: BigAl's RCT3 Creations

Thu Jun 07, 2012 7:29 pm

All these creations are looking amazing BigAl!

I really am looking forward to seeing what else you'll create!  :D

Keep up the amazing work, especially with the scenery.

P.S: I love how you made a small Runaway Train layout look so, so nice and much longer than it is.
 
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RyanY
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Re: BigAl's RCT3 Creations

Thu Jun 07, 2012 7:31 pm

Great work as normal BigAl. :D

I don't envy you, that ride is going to be a pain to support. :P
 
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Neuros
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Re: BigAl's RCT3 Creations

Thu Jun 07, 2012 9:25 pm

Sir, how on god's green earth did you do that?
Last edited by Neuros on Thu Jun 07, 2012 9:33 pm, edited 1 time in total.
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BigAl
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Re: BigAl's RCT3 Creations

Fri Jun 08, 2012 8:03 am

JayMMayer wrote:
All these creations are looking amazing BigAl!

I really am looking forward to seeing what else you'll create!  :D

Keep up the amazing work, especially with the scenery.

P.S: I love how you made a small Runaway Train layout look so, so nice and much longer than it is.

Thanks! :D I tried my best with it, and even though I shouldn't really have shown it in a half-done state, I'll try to get it complete at some point after my exams. I should really learn to stop swapping from project to project because I'd get things done a lot quicker! :P

ryanyoxall wrote:
Great work as normal BigAl. :D

I don't envy you, that ride is going to be a pain to support. :P

Hahaha! If only it were as easy to add supports in RCT3 as it is in NL! :P

Neuros wrote:
Sir, how on god's green earth did you do that?

I'd like to say from hours of planning, but really I just made the track by playing around with the small layout, added scenery, changed the layout in areas slightly and then added more scenery. If only it was completed properly. :(


Thanks again, everyone! :D

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