Sorry I haven't updated in a while. Been struggling with enthusiasm for RCT3 since part of my enjoyment is sharing what I've done with others. However, I had been discouraged by the feeling that it was not effective. I have still been playing it one-offs, just less intensely.
It's a large time commitment to do a fulfilling session and you also need to want to do it. So the overlap is rare.
I'll update you with what I have done.
Here's a video that is a S&S Prototype made pretty:https://www.youtube.com/watch?v=hcPlj8q5xto
A coaster I made some time ago:https://www.youtube.com/watch?v=KxEk43HAxQ8
A Nemesis (theme) inspired coaster built over water:https://www.youtube.com/watch?v=zOIPKZ3y72M
Further development of the park. A Swining Suspended Coaster:
Trying to build a nice S&S Freefly. It's hard, and I am not entirely happy:
I am eagerly awaiting for the next gen game to be good (I hope) and I am busy with life. I hope to return to RCT3 at some point when I feel fired up. What I found with the S&S was that I wasn't inspired enough. I had no plan and it didn't come together as a result. My best work has been when I had a strong conviction of what I wanted to do (a track element or a setting during the layout).